Tuesday, August 18, 2009

Wow. Sexist, racist and morally wrong at ever turn. Thats my kind of show!

It's Always Sunny In Philadelphia (Seasons 1-4)

This show is what I like class genre-wise as a 'Wrong-com' because everything they do and say on the show is wrong and terrible beyond anything imaginable. Shows like 'South Park' and 'Family Guy' would probably also fall into this category because their humour is offensive to everyone at some point or another. As there's no point in analyzing each series by itself I decided to just through it into one big batch. The show follows four friends (and one of their dads as of the 2nd season) and they run a very unsuccessful bar in Philadelphia. 'The gang' as they are often referred to have no other friends and no other hobbies other than getting drunk on the very alcohol that is bought specifically for the bar. The show is very low budget so don't be expecting Grade A storylines and effects but it has managed to last four season, with a fifth coming in the next month or so, and it also has a cult following due its severe randomness with episodes about 'Greenman' or 'Dayman' which are both inventions of the glue sniffing character called Charlie. Basically this show is what we need to see more of if I'm quite honest. No more of this canned laughter crap (See 'Friends' and 'Two and a Half Men') because that stuff just isn't funny any more. They think that someone making a funny noise or a funny face on tv and then throwing in this canned laughter, which probably isn't anything but a bunch of trolleys colliding plus some fat guy choking on his hot dog, is funny. Comedy like 'Arrested Development' and 'Flight of the Conchords' should be regarded as revolutionary because they disregard the old way of "comedy" and have created their own type. And that's 'It's Always Sunny' falls into because he tests the extremes. So, if you are looking for a good comedy that gives you reason to watch tv then this show is something you should check out.

9.4/10

Sunday, July 26, 2009

Now for some movies...

The movies I'm about to review have been out for maybe a year or two so you may have seen them but I just watched them recently and I though I could add them in here.

Gone Baby Gone (2007)

Now I don't see Ben Affleck as a bad actor, but I don't exactly see him as a good one either to be honest. So, when someone says to me 'By the way Ben Affleck directed a movie' I shuddered to think what the outcome of such a travesty would be. However I must admit that I pleasantly enjoyed the movie. Starring Casey Affleck as a private detective who gets hired to track down a child and their kidnapper. However the closer he gets the more he sees of the bigger picture. Now I said before that I enjoyed the film and everyone nowadays seems to automatically assume that it is due to the director that it's such a big hit. I feel however that the writer should be appreciated just as much because they're the ones who spend a year or more creating a story that is unique and entertaining. Of course that's not always the case, but a sense of gratitude should be offered to person who wrote the script for this movie because it was so well engineered, a little bit obvious in some parts, but overall it delivered very well indeed. So please, appreciate the people who really make a movie what is a little bit more, and if you haven't seen this movie be sure that you do.

8.6/10


In Bruges (2008)

Colin Farrell, to me anyway, seemed to drop off the radar a bit in recent years. It seemed he was everywhere at once and then he disappeared into the background for a while. I mean the last film I can say I saw him in was Miami Vice with Jamie Foxx and that was a good year or two ago. But I must say I'm glad he was cast in this film because he fits into the role so perfectly. After a hit/hit gone wrong, two hitmen get sent by their boss to hide out in Bruges where one adores the place and one hates it. I will admit I was slightly skeptical of the movie at first but I really enjoyed it. It has an unusual cross-over between comedy and drama because one minute its all laughs and the next someones about to get their head blown off by some crazed Brit. The film won a BAFTA and a Golden Globe and I must say I am not surprised because the acting and script are perfect. Sure, when you see its a Film4 made movie you think its just going to be some cheapo movie with no more than a few laughs. I'm not saying it was expensive but it worked. It really did because I enjoyed it and I'm sure other people enjoyed it as well for it to win awards.

9.1/10

Friday, July 24, 2009

Picking up from where we left off...

As it is clearly obvious I have not updated for some time yet again, so I am proud to announce that I have a wave of reviews coming to you in the next week or so. I hope you enjoy.

Prototype (2009)

As a gamer I look forward to these games who revolutionize the whole gaming world. Trailers and screenshots of Prototype made it seem like one of these games but alas I did not feel what I expected when I picked up the controller and played the game. You play Alex Mercer, a guy who woke up in a morgue and now has the super ability to kill everything in sight. For some reason he cannot remember how he ended up in a morgue so to fill in the blanks he picks people up and feeds on them to gain their knowledge of how he ended up in a morgue and why the whole of Manhatten Island is crawling with military folk who generally just want to kill anything that moves. On paper it sounds rediculous but I feel Activision did the best they could with it. As a sandbox game where you literally just get to jump from rooftop to rooftop and kill everyone and anything in sight you expect it take a hold of player and immerse them into those intense story line if nothing else. But I feel the game lacked something, I'm not sure what. Maybe was the whole idea of having races and trying to get the gold medal while everyone else around you is infected and getting shot at by the military, or is the military and getting eaten by the infected. Or you could just be the casual civilian who just deserves to die for being so stupid for being there in the middle of an all out war. The game can be entertaining but it's not one I would go back to time and time again. Other than the opening cut scenes which were beautifully made the rest of the game looks like they couldn't be bothered graphics wise. The opening cut scene maybe lasts a minute and half at least, but the rest of the cut scenes won't even last 20 seconds. So I will emphasise and extend my previous point: the game can be fun and entertaining, but don't expect too much from it.

6.8/10


Red Faction Guerrila (2009)

I loved the first Red Faction game. I couldn't play it now because it just looks awful compared to todays graphics. Red Faction 2 was....disappointing. Both of those games promised this Geo Mod technology that made you enviroment fully destructable. Both of these games failed to deliver. Finally after years of waiting, Red Faction Guerilla appears and shows us what it should have always been like. You play a miner on Mars only known as Mason. The Earth Defence Force who sound like a nice bunch of guys are actually pure evil and kill your brother so that you go join the Red Faction and wont rest until every last EDF soldier suffers in agony. Every building in that game, every bridge, every random piping can be obliterated beyond recognition. And you may think "well that'll get boring quickly" but sadly that is not the case. In fact it just gets more exciting. You will try to find the best ways to destroy things without having to get into fire-fights with the EDF every two minutes, and believe me that will become handy as you progress through the game. In fact some things wont be as easy as taking a hammer to them or strapping a satchel charge to it. There is a bridge in the game that requires you to use a nano-gun on the supporting girders underneath it, and trying to do it when every EDF soldier is after you can be pretty annoying. So to sum up, the game is entertaining, good story, shows that a enviroment can be fully destructable, but my one bad point is really low number of weapons. And some of them are basically crap. A rocket launcher that requires 3 rockets just destroy a vehicle and you can only carry a maximum of 9 rockets. Trust me, that one gets annoying quickly. There as EDF grenade that basically sucks everything around it in and destroys it, but of course you can't store this in an ammo locker and you can only carry two at a time...really takes the fun out of it.

9.1/10

Thursday, June 11, 2009

Several new items that I have been too lazy to review till now

Star Trek (2009)

Now to start off I am not a "trekkie" nor one of any kind. I have not mastered the art of the vulcan nerve pinch nor can I speak Klingon but when a movie comes out that seems to recreate the entire Star Trek franchise then I am all for it. The movie takes a different turn in the story from what happened with Kirk, Spock and the rest of that gang of inbreds in the original series. Instead what happens is a giant Romulan ship from the future travels back in time and tries to kill Spock because he did this, and he did that. It sounds stupid but it is incredibley well done. The movie, quite obviously, follows James T. Kirk as he tries to turn himself from a typical down-and-out into a respected Captain of the Federation. Of course not everything goes to plan and he ends up going head to head with Spock as well as the giant warship from the future that is trying to kill the very man he shall grow to love in some sort of sick, twisted, inter-species sex-cipade. Anyways, I can't say a lot about the movie without ruining it completely so I'll shut up now and let you buy your cinema tickets online. So live long and prosper.

8.9/10

Madina Lake - Attics To Eden (2009)

I liked these guys when they first came out. They had this whole different sound, the idea of Madina Lake is some sort of creepy murder mystery town, and also the two brothers in the band went on Fear Factor, almost died, won, and spent their winnings on creatin their first album. Who cares if you don't like their music, you've just got to love them for that. Anyways, when listening to this new album I get this whole dark-disco feel from it which isn't a bad thing. It actually creates a new sounds for them completely which is what all bands should try to do. Hint! Hint! Oasis and U2! Now to criticize it. It is very depressing and emo-y at points. It talks about being completely psychotic and being lonely without the love of your life being within two feet of you. It talks about all of us being murderers and arsonists without even knowing it, and no matter how hard we'll try we shall never take them alive so basically their fan following must be some sort of suicide cult....also it's not even forty minutes long. Every album should be at least forty minutes long, no matter how depressing it may be. But despite my criticisms of it the whole dark-disco vibe appeals to me and I almost feel compelled to listen to at least one song a day. Shame on me. So, if your into depressing songs or you want to hear a new sound then buy the album. If you just want a new coaster then your money is better spent elsewhere.

6.8/10


CKY - Carver City (2009)

I should start off by saying that CKY although not one of my favourite bands still manages to grab my attention with their new albums. 2005's An Answer Can Be Found was a triumph in my books. I loved pratically every song on that album and still do. However to a disappointment, Carver City does not hold that same quality to an extent. Sure, songs like Imaginary Threats and A#1 Roller Rages are great songs, with great lyrics and great riffs, but the rest of the album just doesn't hold up. But I read somwhere recently about the album that a lot of the songs used were songs they had written years ago and had never developed or been recorded. While that shows laziness it also shows why I felt the album didn't sound quite right. While the previously mentioned songs captured their new sound perfectly, their old songs would have reflected their old sound. I assume that maybe that's what they prefer but honestly I still think An Answer Can Be Found is the sort of quality these guys should aim for.

6.2/10




Saturday, May 2, 2009

Don Dominic? That's a pretty stupid name!

The Godfather II (2009)

Over the past few months people were curious as to whether or not this game would actually come out or if they would keep changing the dates until the point where we didn't care any more. Fortunately the game was released around the middle of April this year and after all the months of watching trailers and viewing screenshots we can all say we were pretty anxious for this moment. Well, I can say that at the very least. The game, like the first one, focuses on a character completely unrelated to the movies and basically involves you trying to take over all the shops and rackets. We were told that the game would cover several cities like it did in the movie - New York, Florida and that place in Cuba that I can't remember the name of. Anyway, we were expecting city sizes similar to that of the first game. I think I can safely say that is not the case in this game. We manage to get maybe a fifth of the size of New York we had in the first game. Now don't get me wrong, the movie was not all set in New York so it would be pointless trying to focus on that city, but it made the game vey linear for a free roam game. Once you took over New York you had to go to Florida and take over everything there. And then onto Cuba. All the while protecting the businesses you own with guards and made-men. I thought the system for having a team was quite useful because you got to select what sort of talent you wanted on your team. It is quite unfortunate that there is only like five specialities to choose from. And also they don't seem to understand that if you highlight something and click on it for them to do their thing it takes another fifty presses and movement towards the highlighted object for them to actually give a fuck.

It is a game with a lot of potential but they just simplified the game far too much. And by that I mean if you cannot complete it then you should just give up now. The game is not challenging. And even when it does present a challenge like take over an enemy compound and you get riddled with holes your medic is standing next to you to inject you with God-knows-what and bring you back to life. Of course there is an option to ignore the medic if you fall in battle but I'm really not sure what the point of that is. Maybe the protaganist just gets sick of being injected by what I can only assume is a mixture between candy and cocaine.

6.1/10

Sunday, March 22, 2009

Yay, more World War II fun

Call of Duty 5: World at War (2008)

As I said before I'm a little behind on writing on the blog so the chances are you probably have this already and are repeatedly shooting the nazi scum in the head. I'm sure they were just misunderstood...maybe not. Anyway, I found the game slightly disappointing. Modern Warfare was a beacon to what all first-person shooters should be like (maybe I just liked shooting foreigners, I'm not sure), and when World at War came out reviews stated that it was just as good...I found this quite the contrary. Maybe I prefer the modern day weapons and the element of stealth that was present in Modern Warfare, but World at War was basically covering what had already been done in the other Call of Duty games set during the World War except from the view of two completely different characters. It is a shame because the addition of Keifer Sutherland as one of the American Sergeants sort of adds to the fun of the game even if that is the only bit. Every five minutes I was like "OMG, Jack Bauer saved my life!!!" in a really high pitched voice. But yes the game did lack something from the previous game but it can still be enjoyable. Especially when you get the Zombie Nazi mode which adds endless hours of fun. I can, by myself, get up to wave 9 which is quite impressive considering Games Radar stated long, long ago that they couldn't get past wave 5 or 6. It's good to know I'm better than them. But yes, good game, severely lacking fun elements but hopefully from now on they'll stick to Modern Warfare type games or ones set far in the future....maybe not.

6.8/10

Tuesday, March 10, 2009

It's been a while...lets burn things, lets kill things, lets talk the last few months

If you visit the site often you'll have noticed that there has been a large gap between now and my last post. This is due to my overhwelming desire to spend my days in the pubs and clubs while I'm still in my youth. Well, heres reviews for games that have been out for a while but you should take a look at if you haven't bought them already.

Far Cry 2 (2008)

I enjoyed all the previous Far Cry titles including Far Cry: Evolution...well maybe not so much that one. So, when it was announced that a Far Cry 2 was being made I jumped up and down like...I'm not sure actually. I'm a bit out of practice. Simply put, I looked forward to it eagerly and thought, when watching trailers and looking at screen shots, this game is made of awesome. Now, I can conclude that it is still made of awesome. The work put into the fire effect is outstanding mainly because that was its main selling point when they first announced it. But the game offers a serious of styles that I feel were missed out in the previous games. Such as now you can use the cover of night time for late night antics and the guards won't see you. Especially fun when you start using loud weapons just to see them run about and shout at each other as you hide behind a tree. However, the games A.I. can be incredibly smart if not slightly annoying...okay, it can be very annoying. Despite the option to use stealth, your enemies often manage to find you, and by find you I mean that no matter where you are on the map there will be someone shooting at you. The upgrade to repair jeeps quicker is a wise purchase early on because of this. The game has other flaws such as incompetent "buddies". "Buddies" are your "friends" who often send you on pointless suicide missions so you gain "respect". And by "respect" I mean a little line in your journal that says you've advanced to level X in respect. It pretty much means nothing. Then when doing a very important mission and your about to assassinate the Prime Minister of Tesco you get a phone call from a "buddy" saying that they need help because they've done something incredibly stupid and need you to bail them out...again. Not that it does much because they almost always get obliterated by the time you get there and then when you try to give them a syrette they just die on you. So, it can be agreed that the A.I. is iffy but the game-play is pretty amazing. The variety of weapons in the game makes up for any other problems. One of the problems being you can't carry two submachine guns but it's possible to carry two snipers. Something wrong there. But the game can last you a long time especially if you go looking for all 200+ diamond cases and the jackal tapes...not an easy task I tell you. But if you stick to the story and the odd side mission you will surely enjoy it.

7.4/10



Halo Wars (2009)

I sometimes feel that the Halo franchise has been overplayed a bit baring in mind the talk of Halo Wars 2 and Halo 3 ODST. We understood from the first game that Master Chief is awesome and is the embodiment of XBOX and Microsoft, while the covenant and the flood are the embodiment of Sony. Sony = pure evil, remember that kids. Anyways, Halo Wars is meant to be the first successful real-time strategy game for a console and I can see why to an extent. While it is fun just to launch carpet bombs every two minutes due to the severely limited number of units you can have at any one time it can get boring to win too easily. The game also seems to have this idea that enemies, such as covenant elites, need to be painted a bright purple because everyone is too damn stupid to notice a dark purple elite attacking their base. And units that you don't have control of yet for whatever reason are painted either yellow or gold. I'm not sure I havn't analysed them well enough yet. I feel that the story has to be one of the main good points of the game but even then I have to question why these events were mentioned in the original Halo games as this is set 20 years earlier. I'm not wishing to say that it's a bad game because it is highly addictive, but there are things htat could have been improved before release. Such as the Covenant should be renamed Sony. Sorry, I'll stop now. Microsoft seem keen to keep the Halo franchise going for as long as possible which is fair enough seeing as Final Fantasy and Metal Gear have gone on for far too long as it is. So, if Microsoft wish to keep the Halo franchise going I'd suggest that they make sure that they keep up the good work but shouldn't be afraid to improve it. I can honestly say I'm a wee bit giddy about Halo 3:ODST.

7.1/10